global _MG = 
{
	AMMOCAB_bandito_ammo = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_bandito_ammo",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3316.000, 4200.000, 736.000),
		Radius = 0,
		Range = 1250,
		TagName = "bandito_ammo",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_parachute_ammo = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_parachute_ammo",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1384.001, 8252.000, -556.000),
		Radius = 0,
		Range = 1250,
		TagName = "parachute_ammo",
		TeamAvailability = 6,
		Version = 1,
	},
	AMMOCAB_village_cabinet_ammo_model = 
	{
		CreateOnLoad = 0,
		GoalType = "AMMOCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "AMMOCAB_village_cabinet_ammo_model",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1048.000, 3188.000, -272.000),
		Radius = 0,
		Range = 1250,
		TagName = "village_cabinet_ammo_model",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2412.000, 2392.000, -28.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Allied Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3112.000, 4236.000, 740.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Axis Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	BUILD_Bridge = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Bridge",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4698.000, 2196.000, -248.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Bridge",
		TeamAvailability = 4,
		Version = 1,
	},
	BUILD_Tank = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 1,
		Name = "BUILD_Tank",
		Offsets = 
		{
			[0] = Vec3(93.125, 124.429, -24.814),
			[1] = Vec3(20.347, 144.625, -32.475),
			[10] = Vec3(0.409, -140.800, -33.450),
			[11] = Vec3(-93.125, -56.514, -28.527),
			[2] = Vec3(-99.391, 144.626, -28.197),
			[3] = Vec3(-93.125, 29.191, -28.527),
			[4] = Vec3(-117.174, -81.184, -27.261),
			[5] = Vec3(-49.499, -141.242, -30.822),
			[6] = Vec3(49.822, -144.100, -31.649),
			[7] = Vec3(99.093, -95.480, -29.055),
			[8] = Vec3(102.345, -22.624, -28.107),
			[9] = Vec3(93.125, 68.565, -24.814),
		},
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1321.082, 4092.113, -293.367),
		Radius = 0,
		Stance = "random",
		TagName = "Tank",
		TeamAvailability = 4,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	BUILD_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Tank_Barrier",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2248.000, 3164.000, -304.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Tank Barrier",
		TeamAvailability = 2,
		Version = 1,
	},
	CAPPOINT_microfilm = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 0,
		Name = "CAPPOINT_microfilm",
		Orientation = Vec3(-0.063, -0.586, -0.000),
		Position = Vec3(-6164.335, 4641.875, -271.875),
		Radius = 35,
		Roles = 
		{
			[0] = "DEFENDER2",
		},
		TagName = "microfilm",
		TeamAvailability = 30,
		Version = 1,
	},
	CAPPOINT_treasure = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 0,
		Name = "CAPPOINT_treasure",
		Orientation = Vec3(1.547, -0.827, -0.000),
		Position = Vec3(-6222.542, 4208.410, -287.875),
		Radius = 35,
		Roles = 
		{
			[0] = "DEFENDER3",
		},
		TagName = "treasure",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_river_flag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_river_flag",
		Orientation = Vec3(1.571, 0.000, -0.000),
		Position = Vec3(-3688.000, 1344.000, -180.000),
		Radius = 0,
		TagName = "river_flag",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_Alpha1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.585, 0.797, -0.149),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Alpha1",
		Orientation = Vec3(-0.633, -0.150, -0.000),
		Position = Vec3(1147.058, 4698.079, -326.875),
		Radius = 32,
		Stance = "stand",
		TagName = "Alpha1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Alpha2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.960, -0.271, -0.074),
			[1] = Vec3(-0.241, -0.953, -0.181),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Alpha2",
		Orientation = Vec3(-1.846, -0.074, -0.000),
		Position = Vec3(1562.125, 4426.125, -326.875),
		Radius = 32,
		Stance = "stand",
		TagName = "Alpha2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Alpha3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.127, -0.953, -0.275),
			[1] = Vec3(-0.406, -0.914, 0.027),
			[2] = Vec3(-0.995, 0.105, -0.004),
			[3] = Vec3(-0.981, -0.184, -0.056),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Alpha3",
		Orientation = Vec3(-3.009, -0.279, -0.000),
		Position = Vec3(1845.875, 4426.125, -326.875),
		Radius = 32,
		Stance = "stand",
		TagName = "Alpha3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Alpha4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.667, 0.744, -0.047),
			[1] = Vec3(0.187, 0.982, -0.009),
			[2] = Vec3(0.833, 0.552, -0.046),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Alpha4",
		Orientation = Vec3(-0.731, -0.047, -0.000),
		Position = Vec3(1402.125, 3642.125, -310.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "Alpha4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Alpha5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.606, 0.792, -0.075),
			[1] = Vec3(0.898, 0.439, -0.041),
			[2] = Vec3(-0.088, 0.996, -0.011),
			[3] = Vec3(-0.890, 0.449, -0.082),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Alpha5",
		Orientation = Vec3(-0.654, -0.076, -0.000),
		Position = Vec3(1628.710, 3790.565, -310.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "Alpha5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Alpha6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.809, 0.588, 0.009),
			[1] = Vec3(0.946, 0.325, 0.015),
			[2] = Vec3(0.394, 0.917, 0.065),
			[3] = Vec3(-0.511, 0.859, -0.042),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Alpha6",
		Orientation = Vec3(-0.942, 0.009, -0.000),
		Position = Vec3(1309.875, 3807.635, -351.949),
		Radius = 32,
		Stance = "crouch",
		TagName = "Alpha6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bravo1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.135, 0.988, -0.079),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bravo1",
		Orientation = Vec3(0.136, -0.079, 0.000),
		Position = Vec3(2212.125, 2194.963, -254.647),
		Radius = 32,
		Stance = "stand",
		TagName = "Bravo1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bravo2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.265, 0.961, -0.078),
			[1] = Vec3(0.451, 0.888, -0.090),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bravo2",
		Orientation = Vec3(-0.269, -0.078, -0.000),
		Position = Vec3(1626.914, 1682.226, -222.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "Bravo2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bravo3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.203, 0.958, -0.200),
			[1] = Vec3(0.391, 0.879, -0.272),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bravo3",
		Orientation = Vec3(-0.209, -0.202, -0.000),
		Position = Vec3(1678.615, 1717.875, -46.875),
		Radius = 32,
		Stance = "stand",
		TagName = "Bravo3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bravo4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.524, 0.846, -0.095),
			[1] = Vec3(0.145, 0.989, 0.002),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bravo4",
		Orientation = Vec3(-0.555, -0.095, -0.000),
		Position = Vec3(1430.795, 3470.622, -310.875),
		Radius = 32,
		Stance = "stand",
		TagName = "Bravo4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bravo5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.151, 0.960, -0.238),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bravo5",
		Orientation = Vec3(-0.156, -0.240, -0.000),
		Position = Vec3(2749.875, 2941.875, -78.738),
		Radius = 32,
		Stance = "stand",
		TagName = "Bravo5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Bravo6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.005, 0.998, -0.063),
			[1] = Vec3(0.288, 0.955, -0.072),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Bravo6",
		Orientation = Vec3(0.005, -0.063, 0.000),
		Position = Vec3(1936.077, 2053.707, -238.450),
		Radius = 32,
		Stance = "prone",
		TagName = "Bravo6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Charlie1 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.110, 0.019),
			[1] = Vec3(0.992, -0.122, 0.030),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Charlie1",
		Orientation = Vec3(-1.460, 0.019, -0.000),
		Position = Vec3(-1092.491, 2090.993, -235.283),
		Radius = 32,
		Stance = "prone",
		TagName = "Charlie1",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Charlie2 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.954, 0.299, 0.012),
			[1] = Vec3(0.996, 0.088, 0.003),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Charlie2",
		Orientation = Vec3(-1.267, 0.012, -0.000),
		Position = Vec3(-1284.955, 1819.712, -244.084),
		Radius = 32,
		Stance = "crouch",
		TagName = "Charlie2",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Charlie3 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.011, 0.954, -0.299),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Charlie3",
		Orientation = Vec3(0.011, -0.304, 0.000),
		Position = Vec3(-129.875, 1510.126, -46.875),
		Radius = 32,
		Stance = "stand",
		TagName = "Charlie3",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Charlie4 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.961, 0.275, 0.010),
			[1] = Vec3(0.901, 0.433, 0.016),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Charlie4",
		Orientation = Vec3(-1.292, 0.010, -0.000),
		Position = Vec3(-1654.125, 1477.575, -255.911),
		Radius = 32,
		Stance = "crouch",
		TagName = "Charlie4",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Charlie5 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.985, 0.172, -0.029),
			[1] = Vec3(0.304, 0.946, -0.114),
			[2] = Vec3(0.884, 0.467, -0.029),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Charlie5",
		Orientation = Vec3(-1.398, -0.029, -0.000),
		Position = Vec3(-387.468, 1753.707, -156.767),
		Radius = 32,
		Stance = "prone",
		TagName = "Charlie5",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_Charlie6 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.983, -0.184, -0.010),
			[1] = Vec3(0.839, -0.544, -0.014),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_Charlie6",
		Orientation = Vec3(-1.756, -0.010, -0.000),
		Position = Vec3(-714.125, 2515.971, -210.786),
		Radius = 32,
		Stance = "crouch",
		TagName = "Charlie6",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	ESCORT_Tank = 
	{
		Buttons = 
		{
		},
		CreateOnLoad = 1,
		GoalType = "ESCORT",
		GroupName = "",
		MinRadius = 32,
		Name = "ESCORT_Tank",
		Offsets = 
		{
			[0] = Vec3(1.018, -145.947, -37.236),
		},
		Orientation = Vec3(-2.362, -0.468, -0.000),
		Position = Vec3(1576.661, 4321.888, -361.720),
		Radius = 0,
		TagName = "Tank",
		TeamAvailability = 30,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	FLAG__gold = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG__gold",
		Orientation = Vec3(3.142, -0.000, 0.000),
		Position = Vec3(-6258.000, 4212.000, -266.875),
		Radius = 0,
		TagName = "_gold",
		TeamAvailability = 2,
		Version = 1,
	},
	FLAG_gold = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_gold",
		Orientation = Vec3(1.571, 0.000, -0.000),
		Position = Vec3(-3848.000, 6548.000, 161.125),
		Radius = 0,
		TagName = "gold",
		TeamAvailability = 4,
		Version = 1,
	},
	FLAG_microfilm = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_microfilm",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-664.000, 4585.000, -200.875),
		Radius = 0,
		TagName = "microfilm",
		TeamAvailability = 4,
		Version = 1,
	},
	HEALTHCAB_juggernog_health = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_juggernog_health",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3308.000, 3924.000, 736.000),
		Radius = 0,
		Range = 1250,
		TagName = "juggernog_health",
		TeamAvailability = 6,
		Version = 1,
	},
	HEALTHCAB_village_cabinet_health_model = 
	{
		CreateOnLoad = 0,
		GoalType = "HEALTHCAB",
		GroupName = "",
		MinRadius = 0,
		Name = "HEALTHCAB_village_cabinet_health_model",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(984.000, 3188.000, -272.000),
		Radius = 0,
		Range = 1250,
		TagName = "village_cabinet_health_model",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_forward_gate_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_forward_gate_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2168.000, 1704.000, 0.000),
		Radius = 0,
		TagName = "forward_gate_mg",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_lake_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_lake_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2148.000, 7608.000, -492.000),
		Radius = 0,
		TagName = "lake_mg",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNTMG42_village_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "MOUNTMG42",
		GroupName = "",
		MaxCampTime = 90,
		MinCampTime = 15,
		MinRadius = 0,
		Name = "MOUNTMG42_village_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2092.000, 2118.000, -128.000),
		Radius = 0,
		TagName = "village_mg",
		TeamAvailability = 6,
		Version = 1,
	},
	MOUNT_Tank = 
	{
		AimMode = "velocity",
		CreateOnLoad = 1,
		GoalType = "MOUNT",
		GroupName = "",
		MinRadius = 32,
		Name = "MOUNT_Tank",
		Offsets = 
		{
			[0] = Vec3(97.502, -100.342, -29.139),
			[1] = Vec3(93.125, 17.847, -26.063),
			[2] = Vec3(93.125, 124.292, -24.814),
			[3] = Vec3(-93.125, 97.635, -28.527),
			[4] = Vec3(-93.125, 8.111, -28.527),
			[5] = Vec3(-93.125, -83.331, -28.527),
			[6] = Vec3(-35.619, -146.388, -31.554),
			[7] = Vec3(39.979, -144.077, -32.167),
		},
		Orientation = Vec3(-1.571, 0.115, -0.000),
		Position = Vec3(1165.678, 4097.446, -382.316),
		Radius = 0,
		TagName = "Tank",
		TeamAvailability = 30,
		Vehicle = "MOVER_tank",
		Version = 1,
	},
	MOVER_tank = 
	{
		CreateOnLoad = 0,
		GoalType = "MOVER",
		GroupName = "",
		MinRadius = 0,
		Name = "MOVER_tank",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1306.500, 4096.000, -326.000),
		Radius = 0,
		TagName = "tank",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Allied_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2415.001, 2362.501, -28.000),
		Radius = 0,
		TagName = "Allied Command Post",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Axis_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Axis_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-3111.000, 4253.500, 740.000),
		Radius = 0,
		TagName = "Axis Command Post",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Bridge = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Bridge",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-4952.001, 2692.002, -399.999),
		Radius = 0,
		TagName = "Bridge",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Conference_Room = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Conference_Room",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-540.000, 4244.000, 447.999),
		Radius = 0,
		TagName = "Conference Room",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Forward_Gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Forward_Gate",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2288.000, 1815.999, -176.002),
		Radius = 0,
		TagName = "Forward Gate",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Tank_Barrier = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Tank_Barrier",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(1980.699, 3137.706, -324.500),
		Radius = 0,
		TagName = "Tank Barrier",
		TeamAvailability = 4,
		Version = 1,
	},
	REPAIRMG42_forward_gate_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_forward_gate_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-2168.000, 1704.000, 0.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "forward_gate_mg",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_lake_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_lake_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2148.000, 7608.000, -492.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "lake_mg",
		TeamAvailability = 6,
		Version = 1,
	},
	REPAIRMG42_village_mg = 
	{
		CreateOnLoad = 0,
		GoalType = "REPAIRMG42",
		GroupName = "",
		MinRadius = 0,
		Name = "REPAIRMG42_village_mg",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2092.000, 2118.000, -128.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "village_mg",
		TeamAvailability = 6,
		Version = 1,
	},
	Version = 1,
};
